Building Games Driven by Artists & Small Teams

Building Games Driven by Artists & Small Teams

3DVIA V.P of Electronic Entertainment, Virgile Delporte demonstrates why industry professionals must recognize that artists (including game designers) could become THE most important piece of game development. After all, games are a form of art.
Originally presented on February 4th, we explore the tools available for empowering artists to take the lead on numerous projects, especially [...]

3DVIA Virtools Tutorial 4: Importing an Animated Character

3DVIA Virtools Tutorial 4: Importing an Animated Character

Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
In this video Little Chicken demonstrates how to [...]

3DVIA Virtools Tutorial 5: Blend Shapes

3DVIA Virtools Tutorial 5: Blend Shapes

Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
In this video Little Chicken demonstrates how to [...]

3DVIA Virtools Tutorial 3: Creating Simple Movement

3DVIA Virtools Tutorial 3: Creating Simple Movement

Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
In this video Little Chicken demonstrates how to [...]

3DVIA Virtools Tutorial 2: Simple Motion

3DVIA Virtools Tutorial 2: Simple Motion

Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
In this video Little Chicken demonstrates how to [...]

Virtools Webinar – No. 3: How to Use Shaders

Virtools Webinar – No. 3: How to Use Shaders

This recording of the Virtools Webinar presented on 8/13/09 by Edouard Lorin details how to use Shaders in 3DVIA Virtools.

3DVIA Virtools Webinar 2: Virtual vs. Classic Training Webinar

3DVIA Virtools Webinar 2: Virtual vs. Classic Training Webinar

This recording of the Virtools Webinar presented on 7/29/09 by Maxime JacottinĀ covers:

Why virtual training?
Advantages of virtual training
Examples of a successful virtual application
LIVE virtual training demo

3DVIA Virtools Tutorial 1 (Part 1): Setting up the Scene

3DVIA Virtools Tutorial 1 (Part 1): Setting up the Scene

Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
This week Little Chicken demonstrates how to create [...]

3DVIA Virtools Tutorial 1 (Part 2): Setting up the Scene

3DVIA Virtools Tutorial 1 (Part 2): Setting up the Scene

Learn to use 3DVIA Virtools and see how it helps small teams build games like Subsurface in no time with our free online tutorial series. Every other week watch Little Chicken Game Company, the studio responsible for Subsurface, go over the 3DVIA Virtools basics to get you started.
This week Little Chicken demonstrates how to create [...]

3DVIA Virtools Webinar 1: Rapid Game Prototyping and Development

3DVIA Virtools Webinar 1: Rapid Game Prototyping and Development

This recording of the Virtools Webinar presented on 7/22/09 by Pierre Emmanuel CHAUT (Product Evangelist, Electronic Entertainment) and Virgile DELPORTE (Vice President, Electronic Entertainment) covers:

How 3DVIA Virtools bridges the gap between artists and engineers
Key Concepts and references of 3DVIA Virtools
Myths about 3DVIA Virtools
Tips and tricks for building games with 3DVIA Virtools

Subsurface: How to Build a Game in 60 Days!

Subsurface: How to Build a Game in 60 Days!

Coming straight from the floor at this years GDC 2009, the folks at Little Chicken present how they built Subsurface in 60days with a team of only 6 in this great video.
Your camera man <a title=”Virtools” href=”http://virgileblog.blogspot.com/2009/04/back-from-gdc-2009.html” target=”_blank”>and the source for this very cool spot</a> is our very own Virgile.

You are now watching: Building Games Driven by Artists & Small Teams

3DVIA V.P of Electronic Entertainment, Virgile Delporte demonstrates why industry professionals must recognize that artists (including game designers) could become THE most important piece of game development. After all, games are a form of art.

Originally presented on February 4th, we explore the tools available for empowering artists to take the lead on numerous projects, especially those for the Wii or new IP creations. Virgile will also examine game development team size to understand how smaller teams can achieve more interesting results than their larger counterparts.

This webinar was #5 in the Virtools Webinar series, however, this presentation is not 3DVIA Virtools specific, and discusses trends in the Electronic Entertainment industry.

Here are a few links fro the presentation: